DERELIKT Epic Games Store Status: Where the PS1-Style Horror FPS Is Sold
DERELIKT is confirmed for the Epic Games Store at PC launch, even though an Epic product page was not visible in the storefronts we reviewed. See dated launch details as of Nov 10, 2026.
DERELIKT Epic Games Store Availability: What the Listings Show
Short answer first: the game is confirmed for the Epic Games Store, but no live Epic product page appeared in the storefronts reviewed. The official October 21, 2026 launch announcement names Epic alongside Steam and GOG for the November 13 PC launch, while the table below records what each sampled page displayed on 2026-11-10.
All rows were captured on 2026-11-10 from the linked pages. Storefront catalogs, dates, and ratings change, so confirm the live page before you buy or wishlist.
| Storefront | What the page showed | Snapshot date and source |
|---|---|---|
| Steam | "This game is not yet available on Steam"; planned release date Nov 13, 2026; demo available; Windows 10 minimum, Windows 11 recommended | 2026-11-10, DERELIKT on Steam |
| Xbox / Microsoft Store | Published by Hyperstrange; developed by Visuwyg and Hyperstrange; optimized for Xbox Series X|S; Xbox Play Anywhere; single player; achievements and cloud saves; TEEN for violence, blood, use of tobacco | 2026-11-10, DERELIKT on the Xbox store |
| itch.io | Developer page by Visuwyg; status "In development"; downloadable game page; 5.0 out of 5 stars from 1 total rating | 2026-11-10, DERELIKT by Visuwyg on itch.io |
| Epic Games Store | Named as a PC launch storefront by the developer; no live Epic product page appeared in the three pages reviewed above | Steam Community announcement, October 21, 2026; page samples captured 2026-11-10 |
Read the Epic row as two separate facts: storefront-page visibility and launch-platform confirmation. The October 21 announcement explicitly names Epic for the November 13 PC launch; the pages sampled here simply did not surface a live Epic product page on 2026-11-10. For a live answer, run the DERELIKT Epic Games Store search inside Epic's own launcher or web store.
What Kind of Game Is DERELIKT?
The storefront copy is consistent about tone. The itch.io page calls DERELIKT a short narrative FPS inspired by Alien Resurrection (PS1, 2000) and Doom 3 (PC, 2004), seasoned with cosmic horror; the Xbox listing adds System Shock 2 to that lineage and labels the result old-school survival horror. It is a first-person game about being under-equipped and far from help, not a power-fantasy corridor shooter.
The premise is a body-horror twist on the remote-station setup. The itch.io page describes a research outpost grafted onto the carcass of a gigantic creature found in Saturn's orbit; the Xbox listing frames the same location as Von Neuman Outpost, a station built into a derelict asteroid in orbit around Saturn. The two accounts conflict and both are non-wiki sources, so keep them attributed and for reference only. In both, the halls are dark, the systems are failing, and the surviving crew members do not tell the same story.
PS1 rendering and dialogue
Visuwyg started the project as research into recreating the PlayStation 1 look, and the pages list the techniques involved: affine texture warping, dithering, hand-painted vertex color used to fake lighting, and animated textures, plus full-motion CGI cutscenes in the Xbox description. Over a dozen NPCs remain aboard the outpost, and branching dialogue trees — credited on itch.io to contributor @ricecakejoe — shape how much you learn from them.
Combat and survival
The Xbox listing sums up the difficulty curve: traditional and alien weapons, but limited ammo, health, and inventory space. Searching for supplies, solving environmental puzzles, and unlocking new routes through a station that grows more dangerous deeper in are all part of the loop. Xbox capabilities list single player only, so there is no co-op mode to plan around.
Release Timing, Platforms, and the Demo
As of 2026-11-10, the Steam store page for DERELIKT stated the game was not yet available, listed a planned release date of Nov 13, 2026, and showed the unlock as roughly two days away. That is a dated plan, not a guarantee, because storefront dates move. The same page also offered a demo.
Other storefronts are less specific. As of 2026-11-10, the Xbox listing reviewed for this article did not display a release date, and the itch.io project page carried the status "In development" rather than a date. Windows is the only operating system named in the Steam requirements, so PC players should assume Windows 10 or 11 for now.
Player experience on the itch.io page helps explain the confusion around timing. Comments from earlier years asked whether the project had stalled; more recent ones mention a publisher deal and long stretches between updates. The Steam and Xbox listings are the clearest evidence that the game is now close to launch.
A DERELIKT Epic Games Store release is confirmed for launch: the official October 21 announcement says the game launches on PC via Steam, GOG, and Epic on November 13, 2026. The sampled storefront pages did not expose an Epic product page, so check Epic's own search for live pricing and availability.
How to Play or Track DERELIKT Before Launch
The DERELIKT Epic Games Store page was not visible on 2026-11-10, but the confirmed launch storefronts give you several practical options:
- Grab the Steam demo. As of 2026-11-10, the Steam page marked a demo as available, which is the cheapest way to test the PS1-style movement and combat feel.
- Wishlist on Steam. The page's own call to action is to add the game to a wishlist and get notified when it unlocks, which matters when a launch date can slip.
- Check Xbox Play Anywhere. The Xbox listing supports the feature, so one purchase is described as covering console and PC, with achievements and cloud saves included.
- Follow the itch.io devlog. Visuwyg's project page collects development notes on the rendering pipeline, and the comments section is where long-running community reports about the project's status have played out.
- Verify Epic manually. Rather than trusting any single article, type the title into Epic's store search yourself; the live listing will show pricing and regional availability.
PC Requirements and Content Details Worth Knowing
| Requirement | Minimum | Recommended |
|---|---|---|
| OS | Windows 10 | Windows 11 |
| Processor | "Toaster Spec" | "1337 Spec" |
| Graphics | "Toaster Spec" | "1337 Spec" |
| Sound card | "Toaster Spec" | "1337 Spec" |
Values quoted from the Steam page as captured on 2026-11-10.
The processor and graphics entries read as placeholder jokes rather than hardware guidance, and no GPU or memory figures appear in the captured page. Plan around the OS lines and treat the rest as filler until the launch build ships. As of 2026-11-10, the Steam language table also listed English only, covering interface, full audio, and subtitles, with no other languages marked.
Content details are clearer. The Xbox listing carries a TEEN rating for violence, blood, and use of tobacco, and credits Visuwyg and Hyperstrange as developers with Hyperstrange publishing. The itch.io rating was 5.0 out of 5 stars from a single rating on the same date — a tiny sample, not a meaningful quality signal.
FAQ
Is DERELIKT on the Epic Games Store? Yes for launch: the official October 21, 2026 announcement names Epic alongside Steam and GOG for the November 13 PC release. The three storefront pages sampled on 2026-11-10 did not surface a live Epic listing, so check Epic's store search for the live page.
When does DERELIKT release? As of 2026-11-10, the Steam page listed a planned release date of Nov 13, 2026. The Xbox and itch.io pages reviewed did not carry a date, so Steam is the only dated source available here.
Can I try DERELIKT before launch? Yes. As of 2026-11-10, the Steam page showed a demo available, and it invited players to wishlist the game for a notification when it unlocks.
Who develops and publishes DERELIKT? The Xbox listing credits Visuwyg and Hyperstrange as developers, with Hyperstrange as publisher. Visuwyg's itch.io page describes the project as the work of art director VISUWYG, grown out of research into PS1-era rendering.
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